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SENIOR TECHNICAL ARTIST (BLOOBER TEAM)

Unknown company · зарплата не указана · локация не указана · Telegram · опубликовано 9 июня 2026 г.

Компания Unknown company
Источник Telegram
Опубликовано 9 июня 2026 г.
Зарплата зарплата не указана

Описание вакансии

Horror Game
Senior
Negotiable
Remote / 👔 Kraków, Poland 🇵🇱
Description
Bloober Team is an established game development studio known for creating atmospheric horror experiences. The company is looking for a Senior Technical Artist for a 9-month contract to support the development of upcoming projects that continue the studio’s distinctive horror-focused direction.
You will work closely with artists and programmers to build tools, improve content creation workflows, develop procedural solutions, and ensure assets remain optimized and production-ready throughout development.
Responsibilities
Collaborate closely with artists and programmers across multiple disciplines
Create tools that improve artist workflows and automate content creation processes
Develop and maintain procedural content generation tools
Research, develop, and maintain art production pipelines
Support optimization efforts and ensure content remains performant and consistent
Identify technical challenges and provide practical solutions
Help improve workflow efficiency and production quality
Contribute to the technical development of art systems and pipelines
Required Skills
Professional experience working with Unreal Engine 5
Experience with HLSL
Experience using Unreal Engine Blueprints
Experience with Python scripting
Experience creating tools for artists
Experience with procedural content generation workflows
Experience designing and maintaining production pipelines
Strong understanding of profiling and performance optimization
Ability to identify technical bottlenecks and performance limitations
Strong communication and collaboration skills
Excellent problem-solving abilities
Nice to Have
Experience with C++
Experience with VEX
Experience using Houdini
Proficiency with Substance Designer
Experience developing for PlayStation 5, Xbox, or Nintendo platforms
Experience working on AAA or large-scale productions
Knowledge of advanced procedural workflows
What we offer
9-month contract engagement
Flexible remote or onsite work options
Creative environment with experienced game development professionals
Flexible working hours
Private healthcare package
Additional paid time off
Opportunity to work with modern technologies
Participation in the development of new horror projects
Collaborative and supportive studio culture
Vacancy link

Навыки

  • Python
  • C++
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