Level Designer
Unknown company · зарплата не указана · локация не указана · Telegram · опубликовано 27 мая 2026 г.
Описание вакансии
Gaya Studios, Remote
Gaya Studios is a leading AAA game content creator that brings worlds to life through exceptional art and game design. Based in Tel Aviv with studios in Madrid and remote teams across Brazil and Eastern Europe, we specialize in delivering high-quality digital art, level design, and photogrammetric assets for the gaming industry.
For which tasks (responsibilities)?
Design and create your own airports, landscapes, and landmarks using the Microsoft Flight Simulator SDK and World Update tools.
Optimize terrain meshes, terraform, and render realistic landscapes for both airports and unique points of interest around the world.
Collaborate with a team of 3D artists to integrate high-quality buildings, objects, and environments while maintaining simulator performance standards.
Requirements:
Experience of 2-3 years in level, environment or landscape design in the gaming industry.
Proven contribution to released projects - a portfolio with real cases is required.
Advanced terraforming and texturing skills, focus on realism.
Knowledge of optimization principles for game engines with real-time rendering.
Understanding the requirements for large, detailed game environments (for example, like in Microsoft Flight Simulator).
What kind of professional are we looking for?
Experience with Unreal Engine, Unity and other engines.
Knowledge of procedural generation, DEM (digital elevation maps), vector data, satellite/aerial imagery integration.
Understanding of flight simulators: airport integration, photogrammetry, working with inclined runways, etc.
Skills for collaborating in multidisciplinary teams.
Knowledge of English is a must (work communication, documentation).
Why do we enjoy working here?
Opportunity to work on exciting, high-profile game projects.
Collaborative and inclusive work environment.
Professional growth and development opportunities.
Apply