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3D Artist, Staff Consultant

Nagarro · зарплата не указана · Remote, , Philippines · сайт компании · опубликовано 14 января 2026 г.

Компания Nagarro
Источник сайт компании
Опубликовано 14 января 2026 г.
Зарплата зарплата не указана

Описание вакансии

We are a Digital Product Engineering company that is scaling in a big way! We build products, services, and experiences that inspire, excite, and delight. We work at scale — across all devices and digital mediums, and our people exist everywhere in the world (18000+ experts across 37 countries, to be exact). Our work culture is dynamic and non-hierarchical. We are looking for great new colleagues. That is where you come in!
We are seeking a highly skilled VFX / 3D Artist with strong experience in Cinema 4D, Redshift, and Houdini to produce premium visual work across commercial, branded, and narrative projects. This role requires a balance of creative sensibility and technical expertise, particularly in procedural workflows and simulation
Responsibilities:
Create high-quality 3D assets, lighting, shading, and final renders using Cinema 4D and Redshift
Utilize Houdini for procedural modeling, simulations, FX, and complex scene development
Build and maintain scalable, efficient Houdini-to-Cinema 4D/Redshift workflows
Execute strong look development aligned with creative direction and brand standards
Integrate 3D and VFX elements into live-action and editorial pipelines
Optimize scenes for render performance, stability, and visual quality
Maintain clean, organized, and production-ready project files
Collaborate closely with creative directors, producers, editors, and fellow artists
Troubleshoot technical challenges and propose efficient, sustainable solutions
3+ years' experience in the media/entertainment industry
Strong proficiency in Cinema 4D, Houdini, and Unreal Engine
Advanced experience with Redshift, including lighting, shading, and render optimization
Proven hands-on experience with Houdini, including: Procedural modeling
Simulations (particles, fluids, destruction, or FX)
Node-based workflows and performance optimization
Solid understanding of 3D/VFX pipelines, asset management, and production workflows
Experience working in collaborative, team-based production environments
Ability to interpret creative direction and iterate efficiently
Strong attention to detail, timing, and visual polish
Amenable to work 4pm-1am, Mon-Fri onsite.
Nice to Have: Advanced Houdini FX work (Pyro, Vellum, POPs, fluids, destruction, or crowds)
Experience moving assets between Houdini, Cinema 4D, Redshift, and Unreal Engine
Compositing experience using After Effects, Nuke, or Fusion
Familiarity with ACES or color-managed pipelines
Scripting or technical workflow development experience
Motion design or animation background
Please prepare a copy of your portfolio/sample work.

Навыки

  • Node.js
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